Enum ButtonSet

ButtonSet

An enum representing predetermined, localized sets of one or more dialog buttons that can be added to an alert or a prompt. To determine which button the user clicked, use Button.

To call an enum, you call its parent class, name, and property. For example, Base.ButtonSet.OK.

// Display a dialog box with a message and "Yes" and "No" buttons.
var ui = DocumentApp.getUi();
var response = ui.alert('Are you sure you want to continue?', ui.ButtonSet.YES_NO);

// Process the user's response.
if (response == ui.Button.YES) {
  Logger.log('The user clicked "Yes."');
} else {
  Logger.log('The user clicked "No" or the dialog\'s close button.');
}

Properties

PropertyTypeDescription
OKEnumA single "OK" button, indicating an informational message that can only be dismissed.
OK_CANCELEnumAn "OK" button and a "Cancel" button, allowing the user to either proceed with or halt an operation.
YES_NOEnumA "Yes" button and a "No" button, allowing the user to answer a yes/no question.
YES_NO_CANCELEnumA "Yes" button, a "No" button, and a "Cancel" button, allowing the user to either answer a yes/no question or halt an operation.