Overview
A class representing a collection of all features of the same GMSFeatureType
, whose style can be overridden on the client.
Each GMSFeatureType
will have one corresponding GMSFeatureLayer
.
Inherits <GMSFeature>.
Public Member Functions | |
(instancetype) | - initWithFeatureType: |
Create a feature layer instance for testing. | |
(GMSFeatureType) | - featureType |
Type of this feature. | |
Protected Attributes | |
__pad0__: NSObject@property(nonatomic | |
readonly GMSFeatureType | featureType |
Properties | |
BOOL | available |
Determines if the data-driven GMSFeatureLayer is available. | |
GMSFeatureStyle *_Nullable(^ | style )(T) |
Styling block to be applied to all features in this layer. |
Member Function Documentation
- (instancetype) initWithFeatureType: | (GMSFeatureType) | featureType |
Create a feature layer instance for testing.
This method should be used for your unit tests only. In production, GMSFeatureLayer
instances should only be created by the SDK.
- (GMSFeatureType) featureType |
Type of this feature.
Member Data Documentation
- GMSFeatureLayer: |
- (readonly GMSFeatureType) featureType |
Property Documentation
- (BOOL) available [read, assign] |
Determines if the data-driven GMSFeatureLayer
is available.
Data-driven styling requires the Metal Framework, a valid map ID and that the feature type be applied. If NO
, styling for the GMSFeatureLayer
returns to the default and events are not triggered.
- (GMSFeatureStyle* _Nullable(^ style)(T)) [read, write, assign] |
Styling block to be applied to all features in this layer.
The style block is applied to all visible features in the viewport when the setter is called, and is run multiple times for the subsequent features entering the viewport.
The function is required to be deterministic and return consistent results when it is applied over the map tiles. If any styling specs of any feature would be changed, style
must be set again. Changing behavior of the style block without calling the style
setter will result in undefined behavior, including stale and/or shattered map renderings. See the example below:
{.swift} var selectedPlaceIDs = Set<String>() var style = FeatureStyle(fill: .red, stroke: .clear, strokeWidth: 0) layer.style = { feature in selectedPlaceIDs.contains(feature.placeID) ? style : nil } selectedPlaceIDs.insert("foo") style = FeatureStyle(fill: .clear, stroke: .blue, strokeWidth: 1.5) layer.style = { feature in selectedPlaceIDs.contains(feature.placeID) ? style : nil }