[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Missing the information I need","missingTheInformationINeed","thumb-down"],["Too complicated / too many steps","tooComplicatedTooManySteps","thumb-down"],["Out of date","outOfDate","thumb-down"],["Samples / code issue","samplesCodeIssue","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2024-11-15 UTC."],[[["`GMSIndoorLevel` objects represent a single level within a building, and multiple buildings can share the same level instance."],["Each level has a localized `name` property for full display (e.g., \"Ground floor\") and a `shortName` property for abbreviated display (e.g., \"1\")."],["Instances of `GMSIndoorLevel` are compared based on the level itself, not the level number or name, meaning levels with different names/numbers can be considered equal if they represent the same physical level."],["You cannot directly initialize a `GMSIndoorLevel` object using `init`; it is marked as unavailable."]]],["GMSIndoorLevel describes a building's level, allowing multiple buildings to share one. It includes two main properties: `name`, a localized display name (e.g., \"Ground floor\"), and `shortName`, a localized short display name (e.g., \"1\"). The `init` method is unavailable. Level instances can compare as equal despite differing names or numbers when shared between buildings. The information provided can be accessed via Swift and Objective-C.\n"]]