GMSVisibleRegion contains the four points defining the polygon that is visible in a map’s
camera.
This polygon can be a trapezoid instead of a rectangle, because a camera can have tilt. If the
camera is directly over the center of the camera, the shape is rectangular, but if the camera is
tilted, the shape will appear to be a trapezoid whose smallest side is closest to the point of
view.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Missing the information I need","missingTheInformationINeed","thumb-down"],["Too complicated / too many steps","tooComplicatedTooManySteps","thumb-down"],["Out of date","outOfDate","thumb-down"],["Samples / code issue","samplesCodeIssue","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2024-11-15 UTC."],[[["This documentation outlines the `GMSMapPoint`, `GMSOrientation`, and `GMSVisibleRegion` structures available in the Maps SDK for iOS."],["`GMSMapPoint` represents a point on the map, potentially a projected coordinate, with x and y values indicating position relative to the map's center."],["`GMSOrientation` combines heading and pitch to control the viewing direction of a `GMSPanoramaCamera`, impacting how users perceive the panorama."],["`GMSVisibleRegion` defines the four points of a polygon (potentially a trapezoid due to camera tilt) that represents the area visible within the map's camera view."]]],[]]