GMSPolygon defines a polygon that appears on the map. A polygon (like a polyline) defines a
series of connected coordinates in an ordered sequence; additionally, polygons form a closed loop
and define a filled region.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Missing the information I need","missingTheInformationINeed","thumb-down"],["Too complicated / too many steps","tooComplicatedTooManySteps","thumb-down"],["Out of date","outOfDate","thumb-down"],["Samples / code issue","samplesCodeIssue","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2024-11-15 UTC."],[[["`GMSPolygon` is an object used to represent a closed polygon on a map, including a filled region and an optional outline."],["It is defined by a path (`GMSPath`) and can have optional holes represented by an array of `GMSPath` objects."],["The polygon's appearance can be customized with properties like `strokeWidth`, `strokeColor`, and `fillColor`."],["`GMSPolygon` can be rendered with geodesic correction and offers access to its Core Animation layer."],["A convenience constructor is provided for creating polygons with a specified path."]]],["`GMSPolygon` defines a closed, filled region on a map using connected coordinates. Key properties include: `path` (defining the polygon's outline), `holes` (inner cutouts), `strokeWidth` (outline thickness), `strokeColor` (outline color), `fillColor` (region color), and `geodesic` (geodesic correction). The polygon has an associated `layer` for Core Animation. A `polygonWithPath` constructor initializes the object with a specific path.\n"]]